I love games. I love design. I love adventure and beauty in countless forms.
I’m a game designer at Blizzard Entertainment. I’ve been working there over 10 years, first in customer service, then as a quest designer, then I lead the quest team in creating the Warlords of Draenor level-up experience, and now I’m on to new unannounced things.
I made this blog to talk about design. I’m hoping to use it to give some advice to aspiring designers, to shine some light on the industry, to rant about design trends, and to ponder areas of design I find interesting. I’m very open to thoughts and conversations on any of these topics, so please feel free to reply.